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Listed under:  Language  >  Symbols
Listed under:  Arts  >  Visual arts  >  Symbols
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Going on an adventure

Explore drama and visual arts activities using an adventure story as a stimulus.

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Metamorphosis

Using drama and visual arts students explore a world of play and imagination where nothing is as ordinary as it seems.

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Chicken challenge

Learn to use two-dimensional shapes to create a chicken artwork.

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What a stretch!

Investigate the unique physical features of the giraffe and explore how giraffes are represented in art. Create your own giraffe artwork.

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Making waves with Hokusai

Students create artworks and poetry inspired by the works of Japanese artist Katsushika Hokusai.

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Shake the papaya tree

Find out more about papaya trees and then learn to draw one! Learn a song about climbing a tree and some movements to perform as you sing the song. Explore how to find the beat in the music.

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Responsible fishing in Western Australia: write an article

Go fishing in Western Australia. Look at how and why laws restrict people from taking certain fish. Identify cases where laws apply: size limits, bag limits and closed seasons. Build a magazine article explaining the fishing laws. Use a model structure and persuasive text to support a responsible position. For example, ...

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Discovering democracy: we remember

View a slideshow of images and text to find out about the symbols used to represent Australia on flags, currency, sporting competitions and important days such as Australia Day. Complete a related task.

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SketchBook

This is a free application for the iPad that focuses on creating drawings and sketches using virtual professional-grade tools and brushes, and imaging techniques. It features a full-screen workspace and an 11-icon menu including pan and zoom navigation, a brush editor, colour wheels with HSB and RBG colour space, an eye-dropper ...

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Creating Avatars

The resource provides advice and help for students to create avatars as visual representation for a variety of publications. This resource supports the Australian Curriculum in English K–10.

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When is a stick not a stick?

Explore a world of play and imagery, where nothing is as ordinary as it seems. Students respond imaginatively when using a stick as a stimulus to explore elements of drama and create characters. Students will develop their expressive skills through movement and voice. Students also create artworks using a stick as a stimulus.

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Finding your frame

Developing a concept by making artworks from found objects. Explore how artist, James Powditch, assembles found objects to create artworks inspired by his love of film.

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The dot

Students will listen to the story 'The Dot' by Peter H Reynolds and create artworks of real and imagined things inspired by the story. They also sing a song with simple actions.

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Brushing up on animals

Students discover techniques for drawing animals and painting an artwork.

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Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

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Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.

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Visual humour

This resource focuses on how humour is created in images, films and multimodal texts. It includes activities and reading strategies to support the analysis and understanding of the processes of visual humour in texts. This resource supports the Australian Curriculum in English K–10.

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Sites2See: How to communicate with aliens

Through the ages humans have used symbols and symbol systems to communicate with one another. Students are challenged to compile a message that could be understood by anyone in the world and possibly beyond.

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Composing a graphic novel

This resource examines how authors and illustrators design and develop graphic novels. Student can use the resources to design, develop and publish their own graphic novel. Contains a list of print and digital resources needed to teach the unit. This resource supports the Australian Curriculum in English K–10.

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Bird's eye art

A visual arts activity for students using aerial perspective and abstract forms.